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Melee damage dealers really shouldn't go on the mob, because they can get Fixated and instantly die.Īfter Thaladred, Lord Sanguinar is set free and should be tanked against a wall. So, when someone is Fixated, they need to run away from the mob and not let him get in range to attack. The first Advisor to be set free will be Thaladred the Darkener, which has a Fixate and basically one shots anyone he hits. Lord Sanguinar dies against a wall, Grand Astromancer Capernian dies at the back of the room, near the entrances, and Master Engineer Telonicus dies at the opposite wall of Lord Sanguinar. Typically, Thaladred the Darkener is killed wherever he falls, as controlling his death location can be very difficult. Where they are killed in Phase One is important because in Phase Three, they will resurrect. One of the most important things to understand as a raid is the mechanics to each Advisor and where the best place to kill them is. Kael'thas Sunstrider Strategy for The Eye in Burning Crusade Classic Phase Three can be extremely chaotic and hectic, but if all Healers have a Cosmic Infuser and have healing assignements for this phase, it can be a breeze.
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The item's effect is worded poorly, it should be noted that the dispelling of Mind Control only happens when you hit with a weapon-based ability, and does not happen from auto attacks. All Melee should pick up a Infinity Blade along with their normally desired weapons, because if a player is Mind Control near you, you can be a hero and weapon swap to the Infinity Blade and break them free.Another helpful reminder, do not go near Thaladred the Darkener or Grand Astromancer Capernian!.Just stay away from them to ensure clean Advisor phases! They can kill you very quickly if you are Fixated or Conflagrated. During Advisor Phases, do not go near Thaladred the Darkener or Grand Astromancer Capernian.Any Off Tank holding threat on the summoned Phoenix need to move away before the Phoenix dies, as it will explode and deal significant fire damage.Hopefully the raid can kick the second one! Use this whenever Kael'thas is casting the first Pyroblast. The Main Tank will absolutely need Phaseshift Bulwark for Phase Four and even in Phase Five, as it has an incredible on use ability, giving the wielder an absorb shield of 100,000 damage.
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